Returns the moment, relative to the bottom of the past in-play history (past only), at the given index. See Engine API for more information. Thus, a call to UIBar.stow() may also be necessary. Returns whether the UI bar is currently hidden. The maximum number of loop iterations in the conditional forms is not unlimited by default, however, it is configurable. Valid values are the name of the property being animated, which causes the outgoing passage element to be removed once that transition animation is complete, or an integer delay (in milliseconds), which causes the outgoing passage element to be removed once the delay has expired. It has the unique advantage of being able to couple large amounts of light into smaller light guides than the Quad previously could. Global event triggered as the first step in closing the dialog when Dialog.close() is called. It has always been required that the call happen during story initialization, the only change is the throwing of the error. Attaches single-use event handlers to the track. There is no one size fits all example for either of these methods because an instance's properties, and the data contained therein, are what determine what you need to do. See Guide: Media Passages for more information. Macro handlers are called with no arguments, but with their this set to a macro (execution) context object. In that case, unless you need to dynamically determine the destination passage within the <> body, <> is unnecessary as <> already includes the ability to forward the player. Gets or sets the track's volume level (default: 1). This is only really useful when you want to invoke a macro for its side-effects and aren't interested in its output. The Config.debug setting for more information. This macro has been deprecated and should no longer be used. The core menu item for the Settings dialog. Note: A macro definition object should have some of the following properties (only handler is absolutely required): Additional properties may be added for internal use. Shorthand for jQuery's .on() method applied to the audio element. The list options are populated via <